Inspired by different arcade-style action games, Kill Streak offers simple graphics and mechanics which are basic, easy to understand and consistent throughout the whole game, but with time it starts to get more difficult to test the player's skill and mastery of these mechanics.

It is still bare bones but I plan to add more monsters and levels in the future, in addition to power ups and other features/mechanics.

This game was made as the capstone project for the Game Design and Development specialization at Coursera.org and provided by Michigan State University. I would like to thank Coursera, the other students who were with me along the 6 months course and of course the MSU instructors - Brian Winn and Casey O'Donnell - who provided the course material in fun and engaging ways. Cheers!

StatusReleased
PlatformsWindows, HTML5
Release date 89 days ago
Rating
(3)
AuthorShenawy
GenreAction
Made withUnity, Adobe Photoshop
Tags2D, Arcade, Monsters, Pixel Art, Short, Singleplayer, Swords, Top down shooter, Unity
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse

Install instructions

Hello and thanks for playing!

In case you downloaded the Windows version, make sure first you are running it on Windows 64-bit operating system, as it will not work on a 32-bit system. You can check what OS you're using by going to the Start menu then right-clicking 'My Computer' and selecting 'Properties'. In the window that comes up look for 'System Type' and in front of it it should say '64-bit Operating System'.


Once you confirmed you OS version you're done. Happy playing!

Download

Download
Kill Streak for Windows 64-bit 16 MB

Comments

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It's a really cool game! I like it a lot!
If you want some improvement, you can make better collision box (sometimes I've been stuck against a wall, so I think you can make round corner for squares. That will increase the fluidity and the speed feeling!). You can also give points if the player take a chest with 3 lives, that will lead the player to a more risky gameplay. And finally, you can add a sort of timer for the combo count, like a fade effects or an additive instruments that follow the music, or also increase the speed of the music !
Well, you can do a really good game on that, with levels, weapon and many things !!!

I will follow you to see others improvement !

Thank you Magyanin for playing my game and for the follow!

I like all the points you mentioned and will definitely consider them in the next update. I think this game has potential to be bigger and better and will work on expanding it soon!